


I could see the stream of battles within a story mission become repetitive, but thankfully each individual battle lasts only a few minutes and each successive battle seemed to bring in a new element to keep things fresh, whether that was a different opponent or a change in my powers or character. It’s the kind of scene that you see in the anime or manga but one that rarely makes its way to the games. In these battles, I was in a cave, fighting on the ground then seamlessly running onto and fighting on the walls which was a really nice touch. The first story mission I played puts you in control of a young Kakashi and Obito in their attempt to save Rin from her kidnappers. The cutscenes use a mix of stills from the series along with the in-game scenes to tell the story. Little did I know that the style of gameplay used there had been carried over into their Naruto games and what a perfect fit it is for the series.Įach story mission plays out as if it were an episode of the anime series and features a handful of battles. What I was a fan of however, was CyberConnect2’s own anime tribute, Asura’s Wrath. Now, I never really got into Naruto though but I did read it as the series approached its end via the English version of Weekly Shounen Jump so I was familiar with some of what I saw in the game. Just a heads up, there will be some spoiler content ahead for who haven’t reached The Great Ninja War that wraps up the series. Siliconera recently went hands-on with the game, exploring a handful of the story missions that were on show as well as exploring the versus mode.

As the curtains begin to close on Naruto, so too must the games covering his story and Naruto Shippuden: Ultimate Ninja Storm 4 covers the last arc of Naruto and brings the Ultimate Ninja Storm series to an end.
